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Bugzilla – Full Text Bug Listing |
| Summary: | methane scaling mode broken | ||
|---|---|---|---|
| Product: | [openSUSE] SUSE LINUX 10.0 | Reporter: | Ludwig Nussel <lnussel> |
| Component: | X11 Applications | Assignee: | Stefan Dirsch <sndirsch> |
| Status: | RESOLVED FIXED | QA Contact: | Stefan Dirsch <sndirsch> |
| Severity: | Normal | ||
| Priority: | P5 - None | ||
| Version: | Beta 1 | ||
| Target Milestone: | --- | ||
| Hardware: | i686 | ||
| OS: | All | ||
| Whiteboard: | |||
| Found By: | Other | Services Priority: | |
| Business Priority: | Blocker: | --- | |
| Marketing QA Status: | --- | IT Deployment: | --- |
|
Description
Ludwig Nussel
2005-08-11 07:26:21 UTC
methane writes on stdout:
Instructions:
Use the cursor keys to move around the screen.
Tap the CTRL key to fire gas from the gun.
Hold the CTRL key to suck a trapped baddie into the gun.
Release the CTRL key to throw the trapped baddie from the gun
Throw baddies at the wall to destroy them.
Keys:
CTRL:Start Game
CTRL:Create or Suck Gas
CURSOR KEYS: Move Player
TAB:Change Graphic
ESCAPE:Exit Program
F1:Pause (Press any key to continue)
F2:Toggle Scaling - Use if running a 16bit (65536 colours) screen
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
F3:Full Screen
F4:800*600 Screen Mode
F5:1024*768 Screen Mode
F6:1152*870 Screen Mode
F9:Increase Game Speed (Lower frame rate)
F10:Decrease Game Speed (Raise frame rate)
Which colordepth are you using? Attach output of xdpyinfo.
methane writes on stdout:
Instructions:
Use the cursor keys to move around the screen.
Tap the CTRL key to fire gas from the gun.
Hold the CTRL key to suck a trapped baddie into the gun.
Release the CTRL key to throw the trapped baddie from the gun
Throw baddies at the wall to destroy them.
Keys:
CTRL:Start Game
CTRL:Create or Suck Gas
CURSOR KEYS: Move Player
TAB:Change Graphic
ESCAPE:Exit Program
F1:Pause (Press any key to continue)
F2:Toggle Scaling - Use if running a 16bit (65536 colours) screen
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
F3:Full Screen
F4:800*600 Screen Mode
F5:1024*768 Screen Mode
F6:1152*870 Screen Mode
F9:Increase Game Speed (Lower frame rate)
F10:Decrease Game Speed (Raise frame rate)
Which colordepth are you using? Attach output of xdpyinfo.
Great! I hate these midair collisions ... The default, 24 bit. One does not see the message when running the game from the menu. screen #0: print screen: no dimensions: 1024x768 pixels (302x232 millimeters) resolution: 86x84 dots per inch depths (7): 24, 1, 4, 8, 15, 16, 32 root window id: 0x48 depth of root window: 24 planes number of colormaps: minimum 1, maximum 1 default colormap: 0x20 default number of colormap cells: 256 preallocated pixels: black 0, white 16777215 options: backing-store NO, save-unders NO largest cursor: 64x64 Ok. I'll try to add the information to the menu. Could you please verify that scaling works in 16bpp? fixed for Beta2. *** Bug 1046037 has been marked as a duplicate of this bug. *** |