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Bugzilla – Full Text Bug Listing |
| Summary: | Banshee will not play mp3s or wav files | ||
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| Product: | [openSUSE] SUSE LINUX 10.0 | Reporter: | Joe Shaw <joeshaw> |
| Component: | GNOME | Assignee: | Aaron Bockover <abockover> |
| Status: | RESOLVED INVALID | QA Contact: | E-mail List <qa-bugs> |
| Severity: | Major | ||
| Priority: | P5 - None | ||
| Version: | Beta 4 | ||
| Target Milestone: | --- | ||
| Hardware: | i686 | ||
| OS: | All | ||
| Whiteboard: | |||
| Found By: | Other | Services Priority: | |
| Business Priority: | Blocker: | --- | |
| Marketing QA Status: | --- | IT Deployment: | --- |
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Description
Joe Shaw
2005-08-25 19:28:06 UTC
It sounds as though Banshee is actually using the GStreamer engine, for which you do not have an MP3 decoder plugin. Go to Preferences->Advanced and change to the Helix engine. This engine supports MP3, AAC, and OGG, along with real formats. It does not support FLAC however. I will be adding a GConf schema to set Banshee to use Helix by default. I don't think WAV files are actually importable because they aren't parsed by entagged, as they don't contain metadata to parse. This should probably be handled by extrapolating metadata based on the file name. There also should be some kind of report after the import on how successful it actually was, but I am unsure how how this UI should look... dialog boxes seem really intrusive in this scenario. Maybe some kind of log window and an inline alert? This is still a problem: Banshee chooses the gstreamer engine by default. (Why allow choosing of the engine at all?) reclosing this, the schema correctly defaults to Helix. |