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Bugzilla – Full Text Bug Listing |
| Summary: | System Freezes | ||
|---|---|---|---|
| Product: | [openSUSE] SUSE LINUX 10.0 | Reporter: | Joe Crollard <lunar_raven> |
| Component: | X11 3rd Party | Assignee: | Matthias Hopf <mhopf> |
| Status: | RESOLVED INVALID | QA Contact: | E-mail List <qa-bugs> |
| Severity: | Normal | ||
| Priority: | P5 - None | CC: | ms, sndirsch |
| Version: | Beta 4 | ||
| Target Milestone: | --- | ||
| Hardware: | Other | ||
| OS: | SUSE Other | ||
| Whiteboard: | |||
| Found By: | Other | Services Priority: | |
| Business Priority: | Blocker: | --- | |
| Marketing QA Status: | --- | IT Deployment: | --- |
| Attachments: | nvidia-bug-report log | ||
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Description
Joe Crollard
2005-08-30 01:33:15 UTC
please report bugs for openSUSE against SUSE 10.0 and take a look at: http:// www.opensuse.org/index.php/Submit_a_bug befor report a bug Maybe kernel or X11 fully freezed. Sorry if I made this in the wrong section. Anyway, my problem was my nvidia drivers :( Please attach results of nvidia-bug-report.sh. Created attachment 48406 [details]
nvidia-bug-report log
there it is...attached above ;). I have discovered that if I turn off 'RenderAccel' all is well. This line in xorg has to be commented out, for some reason: Option "RenderAccel" I know this can be turned off through yast as well. What exactly is renderaccel? Is this the 3d acceleration, or something else? It appears that 3d acceleration is still enabled (so yast tells me). Hope this helps. This is documented in the nvidia driver README
Option "RenderAccel" "boolean"
Enable or disable hardware acceleration of the RENDER
extension. THIS OPTION IS EXPERIMENTAL. ENABLE IT AT YOUR
OWN RISK. There is no correctness test suite for the
RENDER extension so NVIDIA can not verify that RENDER
acceleration works correctly. Default: hardware
acceleration of the RENDER extension is disabled.
I wonder who wrote this option in your /etc/X11/xorg.conf. Matthias, Marcus is
SaX2 doing this now - using some profile?
Hm, RenderAccel works w/o problems here, and NVidia is considering switching this on by default. Due to this I suggested to Marcus to switch it on by default, so that we finally get some idea whether the acceleration works well or not. I guess your card is too old to work well with RenderAccel, actually I'm surprised that a GeForce 4MX still works with current NVidia drivers, as GeForce 2 is not supported any more, and a GeForce 4MX is rather something like a GeForce 2.5MX (they are closer related to GF2 than to GF3, let alone GF4). But looking at the docs, even GeForce 2MX is supported... Marcus, what do you think? Shall we switch RenderAccel to off by default on NVidia hardware, or rather wait for additional bug reports? Marcus, please switch to Option "Renderaccel" "off" in profile instead. I don't want to risk a lot of freezing systems because of this. cd /usr/share/sax/profile: grep -r RenderAccel . there is not option set like this But Matthias told you to set this by default? Matthias, please check whether it is SaX2, which sets this option. No, it doesn't. Hm, if I could only remember... Marcus, I'm sure we talked about it, but maybe we decided that it's no good to do this by default. Joe, did you do anything special with your configuration? How did this RenderAccel come into your config in the first place? sax2 appearantly doesn't do it. That's very odd..I'm really not sure how this option came on. I'm almost positive I didn't do this...unless someone else was messing around on my computer. I'm closing this as INVALID as long as it isn't clear how this option got into your configuration. No offense, but if we do not insert RenderAccel ourself, it is basically unsupported (even more unsupported than using the NVidia driver in the first place ;) If you stumble upon new information about this, feel free to reopen. Maybe you could also try to re-configure X wih 'sax2 -r'. If RenderAccel is included in the new configuration, we will have to investigate why. |