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Bugzilla – Full Text Bug Listing |
| Summary: | sound gone after starting supertux game | ||
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| Product: | [openSUSE] SUSE LINUX 10.0 | Reporter: | Hein Hanssen <hhanssen> |
| Component: | Sound | Assignee: | Takashi Iwai <tiwai> |
| Status: | RESOLVED DUPLICATE | QA Contact: | E-mail List <qa-bugs> |
| Severity: | Normal | ||
| Priority: | P5 - None | ||
| Version: | Final | ||
| Target Milestone: | --- | ||
| Hardware: | i386 | ||
| OS: | All | ||
| Whiteboard: | |||
| Found By: | Customer | Services Priority: | |
| Business Priority: | Blocker: | --- | |
| Marketing QA Status: | --- | IT Deployment: | --- |
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Description
Hein Hanssen
2005-10-12 10:05:09 UTC
There is a bug in alsaconf, which was fixed but not yet provided via YOU. Look for /etc/sysconfig/hardware/hwcfg-* including snd-emu10k1 module, and remove the files manually. Then, reconfigure via yast2 again. But I have no idea why the game didn't produce soundsd. The difference from 10.0 is that most of KDE apps don't require arts but use ALSA API directly. But this shouldn't matter for SB live. I had the same problem, that sound in KDE was working great but not with applications like VMware, supertux or tuxracer. I have straced tuxracer, and I have found, that in SuSE 10.0, were sound fails, /dev/dsp is opened successfully, then a call to ioctl(3, SNDCTL_DSP_SETFRAGMENT, 0xbfffd258) fails and later the application tries to open /dev/dsp again, which fails with EBUSY. In SuSE 9.3, where sound works for all applications, supertux opens /dev/dsp just once and the call ioctl(3, SNDCTL_DSP_SETFRAGMENT, 0xbfffd258) is successfull. My system is using SB 5.1 live as first sound card. I have reconfigured this card with YaST after the update and rebooted the system, as this has been a known issue with earlier updates. The solution for this problem is described in bug #131794. *** This bug has been marked as a duplicate of 131794 *** |