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Bugzilla – Full Text Bug Listing |
| Summary: | Support ITextPatternRange.GetVisibleRanges | ||
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| Product: | [Mono] UI Automation | Reporter: | Michael Gorse <mgorse> |
| Component: | Client - AT-SPI | Assignee: | E-mail List <mono-a11y-bugs> |
| Status: | NEW --- | QA Contact: | E-mail List <mono-a11y-qa> |
| Severity: | Enhancement | ||
| Priority: | P5 - None | CC: | mgorse |
| Version: | Unspecified | ||
| Target Milestone: | --- | ||
| Hardware: | All | ||
| OS: | All | ||
| Whiteboard: | |||
| Found By: | --- | Services Priority: | |
| Business Priority: | Blocker: | --- | |
| Marketing QA Status: | --- | IT Deployment: | --- |
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Description
Michael Gorse
2009-10-29 18:58:54 UTC
I thought that GetCharacterExtents would somehow give me enough information to implement this, but it actually behaves as if all of the text can fit on the screen (ie, placing 2000 lines of text in a TextView and then calling GetExtents on it returned [x=516, y=30, width=30, height=16000]. The height is obviously larger than the screen. So now I am not sure how this can be implemented. |