Bugzilla – Bug 114745
dmix causes sound lag in quake3
Last modified: 2007-02-23 15:43:14 UTC
With dmix enabled, SDL_AUDIODRIVER=alsa and quake3 from http://www.icculus.org/quake3/ the sound lags. Without dmix there is no lag. It would be nice if we had an asoundrc in /etc that tells people how to easily disable dmix, e.g. #uncomment this to disable dmix #pcm.!default "plughw"
frozen-bubble also has lag, maybe it's a problem of the SDL alsa backend.
Fixed in the latest dmix version.