Bugzilla – Bug 142765
amarok stops playing after every song on AMD64
Last modified: 2007-07-12 10:16:54 UTC
http://bugs.kde.org/show_bug.cgi?id=119957 Amarok on AMD64 (using Helix engine) stops playing after 1 song (even if the playlist is full :) Adrian says this is a known issue, but there appears to be no duplicate. ------- Additional Comment #1 From Mark Kretschmann 2006-01-12 09:02 ------- It's a bug in the 64bit Helix engine supplied by SUSE. We recommend to use xine engine with libxine from the packman repository instead. can we do a YOU fix (if small and possible)?
*** Bug 120602 has been marked as a duplicate of this bug. ***
*** Bug 143358 has been marked as a duplicate of this bug. ***
should be fixed now (10.0 rpms - please test them oldboy-dmueller-1534)
10.1 beta7: amarok now hurries through the playlist, spending 0.5s on every song, making no noise whatsoever. This for x86_64, in i386 it works perfectly. This might be a configuration problem on the machine. But the "yast2 sound" test works, I can cat files to /dev/audio (as root). Any hint for useful log files on what is happening is welcome, as are suggestions on how to further analyze the problem.
which flavour of 10.1 are you talking about? can't be SL10.1. please update the product accordingly.
Comment #4 looks more like missing codecs on the machine. Which files are selected to play? All required codecs installed?
Why do you think it can't be SL10.1 beta7? Because it is. But. I now re-checked with SLED10 beta7, same effect with banshee as music player -> can't be an amarok problem. Closing again, sorry for the noise.
Lars: That would be possible. Being naive I thought .mp3 files should be played. Or, if not, that there would be a proper error message. Should I reopen again, asking for an error message upon missing codecs? That the i386 version is working is no contradiction, I updated that one (the x86_64 are new installations), and mp3 worked prior to the update.
I'm wondering because there is no helix at all on SL10.1, and you're likely using xine engine (you should have checked). and our xine doesn't have libmad support -> no mp3 can be played. I guess you haven't tried playing ogg's.