Bugzilla – Bug 680273
cdda-player should not wrap the volume adjustment
Last modified: 2015-11-06 09:40:54 UTC
User-Agent: Mozilla/5.0 (X11; Linux x86_64; rv:2.0b12) Gecko/20110222 Firefox/4.0b12 cdda-player sets the volume to 0 when requested to play louder at the maximum volume Reproducible: Always Steps to Reproduce: 1. Insert an audio CD. 2. { cdda-player; } 3. Press [+] to set volume to 99. 4. Press [+]. Actual Results: 1. Volume: 0 Expected Results: 1. Volume: 99 Why I use cdda-player: KDE bugs 263146 and 263543 (Amarok plays CD material only through kio/audiocd, which means you have to wait until the sound is ripped.). Why I did not report directly upstream: <URL: http://lists.gnu.org/archive/html/savannah-users/2011-03/msg00000.html > Workaround: both xine and VLC can play /dev/scd1 directly after some advanced tweaking, although VLC silently forgets the track names entered. And neither is installed by default.
openSUSE 11.4 is no longer supported. Does the bug still exist with a later version?
This version is out of maintenance, if you still see the problem, please reopen and move the bug to a more recent product.